So we have a new job available for someone interested in joing our team and work on improving the Linux graphics stack. The focus of this job will be on GPU compute related work, but you should also expect to be spending time on improving the graphics driver stack in general. We are looking for someone at the Principal Engineer level, but I do recommend that even if you don’t feel you are quite at that level yet you should apply because to be fair the amount of people with the kind of experience we are looking for are few and far between, so in the end there is a chance we will hire two more junior developers instead if we have candidates with the right profile.
We are quite flexible on working location for this job, so for the right candidate working remotely is definitely a possibility. And of course if you are interested in joining us at one of our offices that is an option too, for instance we have existing team members working out of our Boston (USA), Brno(Czech Republic), Brisbane (Australia) and Munich (Germany) offices.
GPU Compute is rapidly growing in importance and use so this is your chance to be in the middle of it and work for what I personally think is one of the best companies in the world to work for.
So be sure to submit an application though the Red Hat hiring portal.
Source From: fedoraplanet.org.
Original article title: Christian F.K. Schaller: Red Hat job opening for Linux Graphics stack developer.
This full article can be read at: Christian F.K. Schaller: Red Hat job opening for Linux Graphics stack developer.